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Which is why you have to GUI scale to 150% on these panels. In order to use 4k without GUI scaling at a normal desktop viewing distance requires a 38-46" 4k panel.įor reference, most people at a standard desktop viewing distance like a pixel density of around 100 pixels per inch (PPI)Īt such a high pixel density, you simply can't read text at native scale, it's too small. Honestly if this is the case, I don't particularly see a reason for you to get 4k at all at that screen size.Ģ7" 4k ends up being GUI scaled to 150% in order to retain text legibility at normal viewing distances. If you're not going to be doing color accurate work, then it's not a big deal. And by the way, 2160p gaming looks pretty damn amazing.Basically just depends which color space you're working with more frequently.
#LG 27UK650 W VS LG 32UD99 W REDDIT FULL#
The only one that's projected to hit $2000 is the 2160p/144hz/G-Sync/HDR-over-DisplayPort AU Optronics panel, which is chock full of features that are unnecessary for consoles. Here's a brand new one from CES 2017 for $1000 that includes HDR over HDMI (a first for monitors!). You can get a 60hz one right now for $400. That's why I mentioned the 980 Ti.ĤK monitors do not cost $2000. They've already proven they can hit a baseline of 60fps in Motorsport on the same hardware that Horizon is doing 30. If we were talking about jumping Horizon to 2160p/60fps, there'd be a valid discussion here, but we're not. As a general rule of thumb (based on performance between Motorsport and Horizon 1 on 360, and the united Forza Engine between Motorsport 5/6 and Horizon 2/3 on X1), you'll optimally get 60 fps on Motorsport and 30 on Horizon - they halve the framerate to double the rendering window so they can effectively stream all the additional open-world assets (like textures and free-roaming drivatars). Whether it's AMD or NVIDIA is functionally irrelevant - if anything, an integrated solution at the same performance point is more likely to meet the 2160p/60fps threshold since Turn 10 is optimizing down to the bare metal of a single hardware configuration. The reason I mentioned the 980 Ti is because a) it's germane to an actual, known setup used by the Forza engine, and b) the performance of that GPU is extremely close to Scorpio's capability according to Microsoft and multiple other reported sources working on the system.
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You really don't need to lecture me about how PC parts work, it's literally what I do for a living.